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The development of RC flight simulators The first flight simulation and training systems were developed in the late 1970s. They were more like a computerised computer game, and used programs to allow pilots to control a virtual model of an aircraft in a virtual world. These systems could be bought either as standalone systems, or as add-ons for existing machines. The players were not limited to being in a single location, but could take control of the aircraft on-line and even compete with friends over the internet.
The radio-controlled aircraft industry has a rich history, with a huge variety of models, including ultra-high performance planes, lightweight seaplanes, multi-engine jets, and many other types of aircraft. The hobby began in the mid-20th century, when developments in radio-controlled technology allowed people to build highly-maneuverable models with electric motors. They were built in kit form, with all the parts necessary to build the aircraft, and were designed for the computerised RC flight simulator market.
From the early 1980s, the flight simulators began to be developed into dedicated machines. They use a monitor to present the user with the models, and often have a joystick to control the model (although in the early days of these machines, joysticks were for manual flight). The game is played in a virtual world, rather like the world in a 3D flight simulator.
The second generation of simulators included models with realistic physics calculations. They continued to offer the realistic experience of a real aircraft, but now used physical models to simulate the aircraft. They are thus known as physically-based flight simulators.
In the 1990s, the radio-controlled aircraft industry began to respond to market demands for increased realism in the flight simulation and training systems. Often, these systems were quite complex, and would try to simulate the physics of the physical model. This could be quite a challenge, since the models were often small and lightweight. The simulators would therefore use high-performance computers to handle the physics calculations, and would usually be built for a dedicated purpose rather than running a desktop computer.
These systems often became very complex, and would feature multiple parts of the aircraft. They often had gearboxes and ailerons, and would simulate the effect of the pilot’s movements on the aircraft’s motion.
You can download RC simulator software free from the Internet. Sometimes the software comes on a CD or a DVD. You can find sims for the hobbyist, the novice and the pro. Most of the sims are very basic, but you can always modify them to meet your specific needs.
The most important part of a RC flight simulator is a powerful computer running the simulator software. The more money you spend on the hardware, the more powerful the computer will be. Before you buy a sim, make sure your computer is powerful enough. 827ec27edc