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Sierra Online released Unreal Tournament as an official game in November 1999. Originally intended for the Mac OS, the game was first offered for download as a shareware game, with the usual 30-day trial period. When the time expired, the game was made available for a fee. In 2000, a retail version of the game was released for the Macintosh, initially bundled with Unreal Championship and the expansion pack Ready to Rumble, but eventually released as a standalone game. It went on to be a commercial success, and over one million copies had been sold by the end of 2000.
Available online via Hyperion Entertainment's Unreal Tournament Network, players are able to use the Unreal tournament format and configuration files, although these are not allowed when playing over LAN. This was done to prevent creating cheats for use over the Internet. However, the player is able to modify their files to cheat, or have modified files created for them. It was later made possible to use the Unreal Tournament format and configuration files to play over LAN. Mac OS X 10.3 Panther and higher systems can run the game natively through the Unreal Tournament software package. Windows users can use the software package to play the game on Windows-based systems.
Beside the single player mode, two multiplayer modes can be played. The first is a team game, where two teams of up to four players must work together against an opposing team of four. The other is a deathmatch, where players must attempt to kill their opponents in as short a time as possible. The single player mode is split into three game types.
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